Inspired by a love of classic video games, Boss Monster: The Dungeon Building Card Game pits 2-4 players in a competition to build the ultimate side-scrolling dungeon. Players compete to lure and destroy hapless adventurers, racing to outbid one another to see who can build the most enticing, treasure-filled dungeon. The goal of Boss Monster is to be the first Boss to amass ten Souls, which are gained when a Hero is lured and defeated — but a player can lose if his Boss takes five Wounds from Heroes who survive his dungeon.
Playing Boss Monster requires you to juggle two competing priorities: the need to lure Heroes at a faster rate than your opponents, and the need to kill those Heroes before they reach your Boss. Players can build one room per turn, each with its own damage and treasure value. More attractive rooms tend to deal less damage, so a Boss who is too greedy can become inundated with deadly Heroes.
Players interact with each other by building rooms and playing Spells. Because different Heroes seek different treasure types, and rooms are built simultaneously (played face down, then revealed), this means that every "build phase" is a bidding war. Spells are instant-speed effects that can give players advantages or disrupt opponents.
As a standalone card game with 150 cards, Boss Monster contains everything that 2-4 players need to play.
Suggested Ages 13+
Playing Time: 20 Minutes
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Lots of lashback about this game being two dimensional (hah) however simply add Boss Monster 2 and the expansions and your variety is vastly increased. The expansions are very cheap so there's no excuse. The game's idea is not difficult to follow, but playing well might be. There is a large element of luck in drawing cards into your hand, but that also makes it simple. The references to retro gaming and current TV shows is very well planted too. Highly recommend getting all the series and the "lunchbox" holder case.
This is a fun game that brings back 80 video game flashbacks as you play it, the theme is engaging and interesting but the rules and game play is quite difficult to teach and took us a few hours to understand. This game is ok for people that have played it a few times but hard for those that don't know the rules causing it to leave the board game shelf quite rarely.
The idea behind this game is quite neat, and I do like the pixel style graphics, but it's just not much of a game. Super basic rules. However there just aren't interesting decisions to be had here. You just go through the motions and react to the random events that occur. A missed opportunity
If you're after a game that you can bring out because you have 20 minuets to kill, this is the game for you! Over all, the game rules can seem a little complex at the beginning. After your second round of having hero's entering your dungeon you will have an understanding on how the game is played. The spell cards don't really come into play that often as there are not not many ways to gain those cards during game play. My suggestion is to read over the additional rules as some are really good! Example, if you don't gain a soul (Killing a hero) then you are able to pickup either a room or spell card (I always play with this rule) My only issues with this one is that if you are playing with more than three players, one player will seem to be sitting out of the game and the game is really determined by the draw of the cards. I have been on the loosing side because I was not able to draw any useful cards.
A fun game, but much more complicated then you would think. Quite confusing, but that could possibly be because the closest game I have played to this before is Blackjack. Even so, the instructions in this game are not very good for beginners at this type of game. We still had fin though
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