Emergence Day. Before the rise of the Lambent. Before the sinking of Jacinto. Before the Lightmass Bomb detonated. This was the day it all changed, the day the Locust Horde burst from the ground and started Sera on a path to near-destruction.
Gears of War: Judgement takes the action back to the events following E-Day, focussing on Damon Baird, Augustus ‘Cole Train’ Cole and the rest of Kilo Squad as they battle to save Halvo Bay from the Locust siege. The campaign is playable in both single-player and co-operative modes, with up to four-players taking part through Xbox LIVE.
Told in flashback by Damon Baird as he stands trial, this is not just the early days of the Sera/Locust conflict, but the early days of Kilo Squad itself. Journalist and author Tom Bissell and partner Rob Auten have written this new instalment in the Gears of War saga, adding humanity and humour to the action and violence as Baird and cole train get to know each other and form the bond they would carry into the previous games in the series.
The campaign of Gears of War: Judgment also introduces a new Mission Declassification system, offering new challenges and achievements that may prove vital to the campaign itself – and how it is played out. Declassifications are optional missions that will pop up as you make your way through the campaign. Taking on these challenges, and even how successfully you complete them, will impact Baird’s narration of the game from that point on. So while the story will remain the same, the way it is told will change every time. Just how reliable is Baird’s testimony, then?
Despite these new narrative features, the combat in Gears of War: Judgement is more old-school, combining everything you’d expect from Gears third-person action gameplay with a new faster pace that really ramps up the action. Judgment also introduces a new Smart Spawn System [S3] within both campaign and multiplayer modes. This new system ensures your Gears experience remains fresh and unpredictable with types, timing and locations of enemies changing with each new encounter.
Gears of War: Judgment continues the series’ success in multiplayer, offering up a wealth of new modes to keep even the most hardened Gears soldier on their toes. First up is OverRun, class-based competitive battles that sees five-player quads alternate between Locust and COG soldiers with a unique player progression system. Maps in OverRun include Rooftops, a returning map from the original Gears of War, and Island, set within the supply and re-fuelling depot on the inter-connected islands off the coast of Halvo Bay.
Multiplayer continues in the new Free-For-All mode. Team tactics are cast aside in this is all out battle for survival where it is literally kill or be killed. For the first time, this means you can go COG vs COG in multiplayer. Maps include Gondola, which takes you to an idyllic coastal community in the Agora foothills, and Library, set within the stacks and shelves of the Alexiy Desipich Memorial Library.
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Gears of War Judgment is probably the worst gears of war game though that doesn't mean the game isn't good. The story whilst not as compelling as previous entries in the series, the story is still very good. The new gameplay mechanics introduced are great and the gunplay is as solid as ever. Multiplayer and co-op is a ton of fun and worth your time. This is a good game.
For a price this low, this game is certainly worth your time if you're looking for another solid romp with the franchise that reinvented 3rd person shooters. The gameplay mechanics are as refined and as solid as ever, with interesting optional modifiers throughout near every encounter that freshen up the action and may pry you out of your comfort zone. The whole visual presentation is of course as good as it gets on the Xbox 360. The story itself, although with an interesting look at the universe before everything really started to get super-bleak for the COG, can't really compare with the epic scale of the initial trilogy, but it's a good ride nonetheless. And its a ride any fan of the franchise should consider if they've got the time on their hands.
this is a pretty good game for a GOW game i have played the previeous games but this is a bit better than the others. i would have to say that the graphics are great and that the sound is great. the storyline is also a good factor. recommended buyers:Those who want a good time and a bit of action.
rated this product 3.0 out of 5 stars #5 Surprising that only two of the previous reviews are AFTER the release date... ...Anyway, People Can Fly have attempted to make this Gears of War prequel fresh and young. The graphics are undoubtedly good and its great that more weapons have been added to the game. But the declassified missions are a double-edged sword as they can be fun but distract the player from the actual storyline. I found that Aftermath, the Gears of War 3 side-mission unlocked after Judgement's campaign, was more enjoyable than the initial campaign itself and brought back the Gears that I love. Online play,though, is haphazard with some intuitive new game modes - but Horde has been scrapped, there's no more DBNO and that means no more executions. Judgement is a mixed bag and was an okay experience for me. +4
Gears of war judgement, unlike the traditional G O W contains competitive in gameplay score systems which Flash up after each section of the story line, it's feels a bit buggy to play and these score systems seem to distract the player from the storyline which feels A little rushed and fails to provide substance. If you are a gow fan you will definitely Will purchase this and played it to have something in your collection and to get a few of those beautiful Head shots, although I was disappointed others may have a different opinion in which I completely understand, I think the game needed a little more time to be refined.
|Genre||First Person Shooter, Role-Playing Game, Third Person Shooter|
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