What starts as a simple quest for desert scavenger Amon soon sprawls into a journey where several unlikely heroes join to save Umbra, a beautiful but harsh world that mysteriously stopped spinning thousands of cycles ago.
Explore the world of Umbra and face myriads of monsters in exhilarating turn-based combat. Kiting lets you strategically take on as many enemies as you like. The more enemies the more experience gained.
Mix up your strategy to beat your enemies using two different stances per character, and build your characters' battle bond to unleash powerful abilities or unique perks.
Customize each character's progression with the Talent Table. Find new Talent Tiles in the world or craft your own. Grow plants and gather ingredients to craft ammo and items. All this on your idyllic home island
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by Ken on April 11th 2017
I've put in about 12hours so far on this game and am really enjoying it. It reminds me of the old school jrpgs I used to play back in the day. The combat system has a nice feature that requires you to switch between stances to access different moves and abilities. This adds a slight depth to the combat system. I also find the character and world to be bright and colorful and have been impressed with the locations in the game. My not suit everyones taste, but if you were like me and playing RPGs back on the snes/megadrive, than you'll probably like.
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